import { Material } from './Material.js';
import { BasicDepthPacking } from '../constants.js';

/**
 * parameters = {
 *
 *  opacity: <float>,
 *
 *  map: new THREE.Texture( <Image> ),
 *
 *  alphaMap: new THREE.Texture( <Image> ),
 *
 *  displacementMap: new THREE.Texture( <Image> ),
 *  displacementScale: <float>,
 *  displacementBias: <float>,
 *
 *  wireframe: <boolean>,
 *  wireframeLinewidth: <float>
 * }
 */

class MeshDepthMaterial extends Material {
  constructor(parameters) {
    super();

    this.type = 'MeshDepthMaterial';

    this.depthPacking = BasicDepthPacking;

    this.morphTargets = false;

    this.map = null;

    this.alphaMap = null;

    this.displacementMap = null;
    this.displacementScale = 1;
    this.displacementBias = 0;

    this.wireframe = false;
    this.wireframeLinewidth = 1;

    this.fog = false;

    this.setValues(parameters);
  }

  copy(source) {
    super.copy(source);

    this.depthPacking = source.depthPacking;

    this.morphTargets = source.morphTargets;

    this.map = source.map;

    this.alphaMap = source.alphaMap;

    this.displacementMap = source.displacementMap;
    this.displacementScale = source.displacementScale;
    this.displacementBias = source.displacementBias;

    this.wireframe = source.wireframe;
    this.wireframeLinewidth = source.wireframeLinewidth;

    return this;
  }
}

MeshDepthMaterial.prototype.isMeshDepthMaterial = true;

export { MeshDepthMaterial };
